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Treyarch Reveals Black Ops Cold War Pre-Release Patch Notes

Call of Duty: Black Ops Cold War’s release day is almost here, and Treyarch has some last-minute patch notes for us.

Black Ops Cold War had an extensive Beta testing period, and it seems like all that effort has not gone to waste. Just a day from launch, Treyarch details its full list of Black Ops Cold War patch notes.

On Day One of the new title, the developer promises that players will have more to experience than ever. Here’s what’s coming with the Black Ops Cold War launch patch.

New Modes

(Source: Treyarch)

Yes, new modes will be coming to Black Ops Cold War, including some returning favorites. Classic objective mode Search & Destroy makes a comeback, as do the Hardcore versions of many popular game types.

The game modes present in the full game that weren’t available in the Beta include:

  • Search & Destroy
  • Free-For-All
  • Hardcore Team Deathmatch
  • Hardcore Domination
  • Hardcore Kill Confirmed
  • Hardcore Search & Destroy
  • Hardcore Free-For-All

There have also been some changes to Fireteam: Dirty Bomb, a new mode for Black Ops Cold War. Players can now sprint while equipping Armor Plates, call for help when down, and there have been a range of improvements and fixes made to the mode in general.

Loot and vehicle spawns have also seen adjustment to keep the game fair and balanced.

New Weapon Changes

(Source: Treyarch)

Call of Duty: Black Ops Cold War Beta players will see some new additions to the game’s weapon roster on Day One. In fact, Treyarch is bringing multiple new guns to the game.

The developer lists off just some of the new weapons set for release alongside Cold War tomorrow.

  • FFAR 1 assault rifle
  • Bullfrog SMG
  • M60 LMG
  • DMR 14 tactical rifle
  • M79 special launcher

Treyarch has also seen fit to balance the Beta’s weaponry in an effort to balance guns that were too strong. Thankfully, SMGs now have reduced effectiveness at longer ranges, after the MP5 dominated the Beta.

AK-47’s now have more recoil, LMGs do more damage, and Sniper Rifles have been nerfed with increased ADS, glint, and an adjusted aim assist.

Aim assist as a whole has seen some adjustment to provide “a more expected feel across weapon classes.” Hopefully, this will alleviate a lot of the complaints that fans had when heading into the Beta.

What’s more, there’s been a lot of changes to the effectiveness of attachments. Treyarch has made tweaks to roughly half of all weapon attachments in preparation for launch.

And, as one last surprise, you can now dual-wield pistols again.

Movement Adjustments

(Source: Treyarch)

One patch note many players were probably hoping for is the nerf of Black Ops Cold War’s sliding mechanic. The time for change is finally here, and sliding now has a shortened length.

Not only that, but the powerful tool is now slower to prevent it from being over-used during gunplay. Ending a sprint animation to fire is now faster than sliding to fire, which was certainly not the case in the Beta.

As one final tweak to movement, Treyarch is increasing the speed of all mantles in the game.

Changes to Black Ops Cold War Scorestreaks

Cold War Scorestreaks
(Source: Treyarch)

Several new Scorestreaks are coming in the full game that weren’t present in the Beta. Black Ops Cold War’s patch notes reveal that the following rewards are coming to players who rack up the points:

  • Combat Bow
  • Armor
  • Care Package
  • Cruise Missile
  • VTOL Escort
  • Gunship

Scores have been re-tuned across the game, and there’s a new score bonus threshold at 10 and 15-kill streaks. Now, higher kill streaks will feel more rewarding.

What’s more, Treyarch is responding to complaints of too many Scorestreaks being present in-game. Now, tuning adjustments are bringing the overall earn rate down in general.

Players should watch out, though, because, despite fewer Attack Helicopters in the sky, the Scorestreak is now a 3-hit kill rather than a 5-hit kill. On the other hand, Chopper Gunners are weaker, with reduced duration.

Other Cold War Patch Notes

black ops cold war boosting
(Source: Treyarch)

Treyarch is adjusting spawns for a more balanced experience. Also heavily-requested, Frag grenades can finally be thrown back at a faster speed.

The handy Field Mic equipment now has a slightly smaller radius and a longer cooldown. There have also been a lot of tweaks to the game’s audio.

According to the Black Ops Cold War patch notes, the title has improved weapon, footstep, hit marker, and damage feedback sounds. The acoustics of every map have been tuned slightly, with reverb added to multiple areas.

One interesting thing that isn’t mentioned is changes to player visibility. Black Ops Cold War players have a hard time spotting one another due to the game’s graphical style.

Despite this, Treyarch claims that it will continue to gather data on player visibility and more “after launch.” Skill-Based Matchmaking is also left out of the new patch notes, despite it being the biggest complaint by Black Ops Cold War players.

Being the most downloaded Call of Duty Beta in history, Cold War fans certainly provided the feedback that Treyarch needed. Hopefully, the new changes are enough to dissuade fans from claiming that Black Ops Cold War is a downgrade from Modern Warfare.

Of course, we’ll likely see more changes coming to the game shortly after launch. Black Ops Cold War Season 1 is just around the corner, after all.

Check out Treyarch’s full patch notes here.

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