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Super Smash Bros Ultimate Update Ver 9.0 Patch Notes

Minecraft's Steve is finally here, but that's not all that's coming in Super Smash Bros Ultimate's update. Here are the full patch notes.

The latest update for Super Smash Bros. Ultimate brings a whole host of new changes to the game. As is often the case with a new fighter's release, the existing cast receives some much-needed buffs and nerfs, to ensure the fighting game is as balanced as possible.

Remarkably, Game Director Masahiro Sakurai and the development team have done rather well in this regard. Despite an incredible number of characters appearing in the game, it's remarkably well balanced.

Smash Bros. Roster
(Source: Nintendo)

That said, the developer has seen fit to make a few adjustments here and there. In particular, this patch appears to focus on one main issue.

Characters will flurry attacks have all had a fix applied to their rapid jabs. Now, the likes of Ivysaur, Young Link, Ridley, and more shouldn't have their attack 'neutralized' by other incoming damage.

This likely means that the moves will no longer 'clank' with others, and halt the attack.

Although a range of characters received buffing, we'd say that there were a couple of clear winners in this patch. In fact, in an effort to make Smash's online players very unhappy, the likes of Ness, Sonic, and Simon and Richter Belmont have seen heavy adjustments.

Sonic has gotten faster than ever, living up to his title of the Blue Blur. Ness now hits harder and has gotten somewhat quicker too.

Meanwhile, Simon and Richter do increased launch distance, with minor buffs to power and range.

The full patch notes can be seen below:

Super Smash Bros. Ultimate Ver 9.0 Patch Notes

FighterMoveChange

Donkey Kong Side Special Increased attack range vertically for opponents on the ground when the move is used on the ground.

LinkUp Smash AttackMade it easier to hit multiple times.

PikachuForward Air AttackMade it easier to hit multiple times.

NessDash AttackIncreased power of the third attack and extended launch distance.

NessUp Tilt AttackMaintained the launch distance and increased power.

NessDown Air AttackIncreased attack speed.

NessUp ThrowIncreased power.

NessNeutral SpecialIncreased attack speed.

Captain FalconUp Smash AttackMade it easier to hit multiple times.

Ice ClimberBasic MovementsDecreased the damage Nana takes.
Shortened launch distance for Nana.
Adjusted Nana's AI behavior.

Ice ClimberDash AttackMade it easier to hit multiple times.
Increased attack range.

Ice ClimberDown Smash AttackExtended launch distance.

Ice ClimberSide SpecialIncreased the speed of the edge-grab timing.

Ice ClimberUp SpecialMade it so that Nana performing an up special automatically will not prevent the player from performing an up special.
Increased the distance that it is possible for Popo and Nana to Belay together.

SheikUp Tilt AttackMade it easier to hit multiple times.

Young LinkFlurry Attack to KOMade it so the attack does not get neutralized.

Meta KnightFlurry Attack to KOMade it so the attack does not get neutralized.

WarioUp SpecialMade it easier to hit multiple times.

IvysaurFlurry Attack to KOMade it so the attack does not get neutralized.

CharizardSide SpecialMade it easier to hit multiple times.

CharizardUp SpecialMade it easier to hit multiple times.

SonicDash AttackMaintained the launch distance and increased power.
Reduced vulnerability.

SonicUp Tilt AttackReduced vulnerability.

SonicUp Smash AttackIncreased attack speed.
Increased the amount of time invincibility lasts before and after becoming round.
Made it easier to hit multiple times.

SonicUp Air AttackMade it easier to hit multiple times.

LucarioEtc.Increased the max value the Aura will strengthen attack power.

LucarioNeutral Attack 1Increased attack speed.

LucarioSide tilt AttackMade it easier to hit multiple times.

LucarioDown Smash AttackIncreased attack speed.

LucarioUp SpecialReduced vulnerability when landing after using the move.

LucarioSide SpecialExtended launch distance for the Aura area.

Mii SwordfighterUp Special 3Made it easier to hit multiple times.

RobinFlurry Attack to KOMade it so the attack does not get neutralized.

ShulkUp Smash AttackMade it easier to hit multiple times.

ShulkNeutral SpecialExtended the distance that Shulk can be launched while Monado Arts (Shield) is active.

ShulkDown SpecialExtended launch distance.

Bowser Jr.Basic MovementsAdjusted certain landing behaviors to no longer prevent passing through platforms.

Bowser Jr.Side Tilt AttackExtended launch distance.

Bowser Jr.Up Smash AttackMade it easier to hit multiple times.

Bowser Jr.Down Smash AttackIncreased attack speed.

Bowser Jr.Forward ThrowExtended launch distance.

Bowser Jr.Edge AttacksIncreased the power of the attack used when grabbing edges after an up special.

Bowser Jr.Side SpecialMade it hard to flinch from opponent's attacks.

Bowser Jr.Up SpecialIncreased attack speed.

KenFinal SmashMade it easier to hit multiple times.

BayonettaFlurry Attack to KOMade it so the attack does not get neutralized.

RidleyFlurry AttackMade it so the attack does not get neutralized.

RidleyFlurry Attack to KOMade it so the attack does not get neutralized.

RidleyUp SpecialThe hit detection when charging downward and landing will only affect opponents on the ground.

SimonFlurry AttackMade it so the attack does not get neutralized.

SimonFlurry Attack to KOMade it so the attack does not get neutralized.

SimonDash AttackIncreased power.
Extended launch distance when at low damage.

SimonUp Tilt AttackExtended launch distance when at low damage.

SimonUp Smash AttackIncreased attack speed.
Extended launch distance.

SimonDown Smash AttackExtended launch distance.

SimonUp SpecialIncreased attack range.

RichterFlurry AttackMade it so the attack does not get neutralized.

RichterFlurry Attack to KOMade it so the attack does not get neutralized.

RichterDash AttackIncreased power.
Extended launch distance when at low damage.

RichterUp Tilt AttackExtended launch distance when at low damage.

RichterUp Smash AttackIncreased attack speed.
Extended launch distance.

RichterDown Smash AttackExtended launch distance.

RichterUp SpecialIncreased attack range.

Piranha PlantFlurry AttackMade it so the attack does not get neutralized.

Piranha PlantFlurry Attack to KOMade it so the attack does not get neutralized.

Banjo & KazooieFlurry AttackMade it so the attack does not get neutralized.

Banjo & KazooieFlurry Attack to KOMade it so the attack does not get neutralized.

Min MinFlurry Attack to KOMade it so the attack does not get neutralized.

Now that Minecraft's Steve is finally in Super Smash Bros. Ultimate, fans have a whole new update to explore. But whether you own the Fighters Pass or not, there are changes to discover.

With Steve being the second character to come to Smash Ultimate's Fighters Pass Vol. 2, we still have 4 reveals left. But if you're wondering which character is coming to Super Smash Bros. Ultimate next, we have a few ideas.