Upcoming space exploration title Starfield is under fire over recent news regarding its FPS (or Frames Per Second).
Following on from the Xbox Showcase and Starfield Direct on June 11, more information about Starfield’s performance has been revealed.
Find out all you need to know about Starfield’s FPS on both Xbox and PC here.
What is Starfield’s FPS on Xbox?
Starfield will be locked to 30 FPS for Xbox Series X and Series S.
Shortly after the Direct, Todd Howard told IGN that 30 FPS is essential for maintaining Starfield’s “fidelity”.
He explained how all of their games have always had “huge, open worlds, fully dynamic, hyper detail where anything can happen” and that they “don’t want to sacrifice any of it”.
He went on to confirm that Starfield will run at 4K on the Xbox Series X and 1440p on the Xbox Series S, both locked at 30 FPS.

What is Starfield’s FPS on PC?
Currently, there is no FPS lock announced for Starfield on PC. The Frame Rate will be determined by your specific PC specs but we expect high-end rigs to be able to reach 120+ FPS at launch.
However, your mileage will vary depending on your hardware.
Here are the minimum and recommended PC specs for Starfield:
- Minimum Specs:
- OS: Windows 10 version 22H2 (10.0.19045)
- Processor: AMD Ryzen 5 2600X, Intel Core i7-6800K
- Memory: 16 GB RAM
- Graphics: AMD Radeon RX 5700, NVIDIA GeForce 1070 Ti
- DirectX: Version 12
- Network: Broadband Internet connection
- Storage: 125 GB available space
- Additional Notes: SSD Required
- Recommended Specs:
- OS: Windows 10/11 with updates
- Processor: AMD Ryzen 5 3600X, Intel i5-10600K
- Memory: 16 GB RAM
- Graphics: AMD Radeon RX 6800 XT, NVIDIA GeForce RTX 2080
- DirectX: Version 12
- Network: Broadband Internet connection
- Storage: 125 GB available space
- Additional Notes: SSD Required
However, Howard mentioned there were occasions when the game hit 60 FPS while testing the console version. Bethesda locked it at 30 FPS because they “prefer the consistency”.
This highlights how the engine is capable of hitting 60 FPS, and suggests that you should be able to hit 60 FPS on PC with a medium-level rig, with the right level of tinkering.