Proximity Chat is a brand new feature in Warzone 2 that might change the way you approach other players and how loud you are.
Warzone 2.0 brings a lot of new features to the Call of Duty battle royale formula, but one of the most notable is Proximity Chat.
Before heading out to get your first victory, it’s important to understand what it is and how it works.

What is Proximity Chat in Warzone 2?
Proximity Chat in Warzone 2.0 is a location-based audio mechanic that allows players within a certain radius to listen in on each other.

It works similarly to Death Comms in the original Warzone, except imagine it being on constantly. It is one of the newest features being introduced to Al Marzah, the new Warzone 2 map.
Any audio that enemy players make will be audible to you as long as they are in range. But this also means that your audio will be audible to them.
So if you’re thinking of sneaking up on someone, you might want to hold your breath.
What is The Warzone 2 Proximity Chat Distance?
The Warzone 2 Proximity Chat triggers at 55 meters. This means any players within 55 meters from each other can hear each other in voice chat.
This is valuable information since you can easily use it to find any enemies that might be near you. If you can hear them, then it means they are at least within 55 meters.
It’s also great when trying to make your way out of the newly revamped Gulag and its 2 v 2 formula.
How Does Proximity Chat Affect Warzone 2?
Proximity Chat changes the way players approach encounters in Warzone 2. Because of the added audio from your mic, it could potentially give away your location to enemy players.
Proximity Chat also opens up the following possibilities:
- Players can accidentally give away their location by speaking while approaching an enemy player.
- Enemy players can throw out verbal insults mid-battle.
- This might give some people a motivational boost, but others might find it to be overwhelming.
- Players will be able to work together with enemy teams.
- Proximity Chat covers enough ground so that both Gulag teams can hear each other.
- This will allow them to negotiate a cease-fire to focus on the Jailer so that both teams can redeploy.
- In Unhinged Trios, players can change teams and join an enemy squad.
- Two teams can negotiate a truce to avoid third parties lurking on the horizon.
- It’ll open up fun interactions between players and will produce more content for streaming.
- Players can show off their different Gunsmith builds to each other as a friendly gesture.
Why it Could Be An Issue
Proximity chat could be abused in casual gameplay and may only really be fair in moderated events.
Teams could find ways to communicate outside the game, such as Discord. This would mean they would have the benefit of hearing other teams without the downside of teams hearing them.
Here is what some players are saying about the feature:
But this is also a feature that could prove to be invasive to certain players. Thankfully, there are ways around Proximity Chat.
Can You Turn Off Proximity Chat?
You can turn off Proximity Chat by heading into your Warzone 2 or DMZ audio settings and toggling the function off.
Players also have a few other options to avoid Proximity Chat without having to turn the feature off completely:
- Mute your microphone. This way, you can avoid enemy players hearing you with Proximity Chat.
- If you are on PlayStation:
- Join a PSN Party, and you will automatically turn off Proximity Chat since PSN will prioritize Party Chat for you.