PC owners who enjoy Sony exclusives can rejoice, as more PlayStation games are coming to PC soon. Day’s Gone is up next!
With Microsoft releasing many of its first-party exclusives on Windows these days, PC gamers have been able to take full advantage. But it seems now that Sony will be doing something similar.
Horizon Zero Dawn’s PC release proved that there is an appetite for PlayStation exclusives among PC gamers. Many of them have spent their money on a high-end gaming rig and don’t like the idea of spending more money on consoles just for certain games.
This has led to many of them choosing not to play those games, despite wishing there was a way. For example, imagine being a huge Dark Souls fan but missing out on Bloodborne and Demon’s Souls because you’re traditionally a PC gamer.
It’s frustrating, and publishers feel it too. They want you to enjoy their games. They also know there’s a receptive audience on PC who’ll pay good money for these titles.
This problem may finally be solved thanks to the latest news from Sony.
More PlayStation Exclusives Making the Jump To PC
According to SIC CEO Jim Ryan, more “first-party PC ports” will be made from Sony exclusives.
Essentially, games that were previously only available on PlayStation consoles will not be coming to PC, starting with Day’s Gone. This marks a radical change in direction for Sony, who previously held a firm grasp on first-party titles to sell PlayStation consoles.
Xbox games appearing on PC was more understandable, with Microsoft being the parent company of Windows and Xbox. But for Sony, this strategy is a much more calculated risk.
He said, "I think a few things changed. We find ourselves now in early 2021 with our development studios and the games that they make in better shape than they’ve ever been before. Particularly from the latter half of the PS4 cycle our studios made some wonderful, great games.”
PS5 and PS4 Games On PC
"There’s an opportunity to expose those great games to a wider audience and recognize the economics of game development, which are not always straightforward. The cost of making games goes up with each cycle, as the calibre of the IP has improved.”
He went on to say, “Also, our ease of making it available to non-console owners has grown. So, it’s a fairly straightforward decision for us to make. [To] explore expanding our 1st party titles to the PC platform, in order to promote further growth in our profitability."
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