MW2 and Warzone 2 Season 3 Reloaded has landed, and with it comes a ton of weapon balancing. Here are all the nerfs and buffs in this latest patch.

There have been quite a few significant changes in this update, including a slower time-to-kill at close-range distances.

Close Range Time to Kill Increased

The developers have added Maximum Armor Damage values to the following weapon classes:

  • Assault Rifles
  • Battle Rifles
  • Submachine Guns
  • Light Machine Guns

These added values will help slow down the time-to-kill in close-range scenarios. Minimum Armor Damage has also been adjusted or added to several weapons to improve their range.

Warzone 2 Season 3 Reloaded

All Weapon Buffs & Nerfs in MW2 & Warzone 2 Season 3 Reloaded

Handguns

  • Basilisk 
    • Added minimum Armor Damage (Warzone 2.0 Only) 
  • P890 
    • Added minimum Armor Damage (Warzone 2.0 Only) 
  • X12
    • Added minimum Armor Damage (Warzone 2.0 Only) 
  • X13 Auto 
    • Added minimum Armor Damage (Warzone 2.0 Only) 

SMGs

  • BAS-P
    • Aim down sight speed increased
    • Decrease in Headshot Damage Multiplier
    • Increase to Maximum Damage
    • Increase to Maximum Damage Range
    • Mid-far Damage increased
    • Increase to mid-far Damage Range
    • Added minimum Armor Damage (Warzone 2.0 Only) 
    • Increase to Minimum Damage
    • Increase to Minimum Damage Range
    • ‘First Raise’ animation time reduced
  • Lachmann Sub
    • Minimum Armor Damage increased for Burst Fire (Warzone 2.0 Only)
  • Minibak
    • Added minimum Armor Damage (Warzone 2.0 Only) 
  • MX9
    • Added minimum Armor Damage (Warzone 2.0 Only) 
  • Vaznev-9K
    • Maximum Damage Range Decreased
Soldiers in Season 3 Reloaded  running with Weapons

Assault Rifles

  • Chimera 
    • Semi-auto Minimum Armor Damage added (Warzone 2.0 Only)
    • Reduced ‘First Raise’ animation time
  • ISO Hemlock 
    • Decrease to Maximum Damage
    • Decrease to Mid Damage
    • Increase to Lower Torso Multiplier
    • Decrease to Minimum Damage
    • Decrease to Extremities Multipliers

With the ISO Hemlock getting quite the nerf, make sure you still have the best Hemlock loadout for Warzone 2.

  • Kastov 545 
    • Decrease to Close-mid Damage Range
    • Decrease to Mid Damage Range
    • Added Minimum Armor Damage (Warzone 2.0 Only)
  • Kastov 762 
    • Added Semi-auto Minimum Armor Damage (Warzone 2.0 Only)
    • Decrease to Extremities Multipliers
  • Kastov-74u 
    • Added Minimum Armor Damage (Warzone 2.0 Only)
  • Lachmann-556 
    • Increase to Close-mid Damage
    • Increase to Maximum Damage Range
    • Added Mid Damage Range
    • Added Minimum Armor Damage (Warzone 2.0 Only)
    • Added Semi-auto Minimum Armor Damage (Warzone 2.0 Only)
    • Increase to Upper Torso Multiplier
  • M16 
    • Increase to Close-mid Damage Range
    • Increase to Maximum Damage Range
    • Added Minimum Armor Damage (Warzone 2.0 Only)
    • Decrease to cooldown time between bursts
    • Reduced ‘First Raise’ animation time
  • M4 
    • Added Semi-auto minimum Armor Damage (Warzone 2.0 Only)
    • Reduced ‘First Raise’ animation time
  • M13B 
    • Slight increase to ADS Speed
    • Increase to Damage Ranges
    • Slight increase Hip Spread Accuracy
    • Added Minimum Armor Damage (Warzone 2.0 Only)
    • Reduced ‘First Raise’ animation time
  • TAQ-56 
    • Decrease to Maximum Damage Range
Season 3 Reloaded  Soldiers holstering Weapons behind cover

Battle Rifles

  • FTAC Recon 
    • Increase to Auto-fire Minimum Armor Damage (Warzone 2.0 Only)
    • Increase to Minimum Armor Damage (Warzone 2.0 Only)
    • Reduced ‘First Raise’ animation time
  • Lachmann-762 
    • Increase to Auto-fire Minimum Armor Damage (Warzone 2.0 Only)
    • Added Minimum Armor Damage (Warzone 2.0 Only)
  • SO-14 
    • Increase to Auto-fire Minimum Armor Damage (Warzone 2.0 Only) 
    • Increase to Lower Torso Multiplier
    • Increase to Maximum Damage
    • Increase to Minimum Armor Damage (Warzone 2.0 Only)
  • TAQ-V 
    • Increase to Minimum Armor Damage
    • Increase to Semi-auto Minimum Armor Damage (Warzone 2.0 Only)

Shotguns

  • Bryson 800 
    • Increase to Minimum Armor Damage (Warzone 2.0 Only)
    • Increase to Mid Damage
  • Bryson 890 
    • Increase to Minimum Armor Damage (Warzone 2.0 Only)
    • Increase to Mid Damage
  • Lockwood 300 
    • Added Minimum Armor Damage (Warzone 2.0 Only)

LMGs

Light Machine Guns

  • HCR 56 
    • Added Minimum Armor Damage (Warzone 2.0 Only)
  • RAPP H
    • Reduced ‘First Raise’ animation time
  • SAKIN MG38
    • Reduced ‘First Raise’ animation time

LMGs have not been changed much meaning they will once again be a viable option in the Warzone meta. Check out the best loadout for the SAKIN MG38 here.

Warzone 2 Season 3 Reloaded player aiming weapon

Attachments

In Season 3 Reloaded, there have also been some balancing to weapon attachments:

  • Ammunition
    • Explosive 
      • Decrease to Bullet Velocity
    • .500 Snakeshot 
      • Tuning enabled
    • .300 Blackout (All Types)
      • Maximum Armor Damage added (Warzone 2.0 Only)
  • Laser
    • Decrease to Laser visibility
  • Canted Vibro-Dot 7 
    • Now blocks Core BP2 Underbarrel 
  • 7mW Canted Laser 
    • Now blocks Core BP2 Underbarrel
  • Magazine
    • Fennec 
      • Fennec Double Tap Mod
        • Increase to Maximum Ammo Reserves
        • Maximum Armor Damage added (Warzone 2.0 Only)
        • Decrease to Minimum Armor Damage (Warzone 2.0 Only)
        • Increase to Starting Ammo
  • STB 556
    • Single Tap Mod
      • Cooldown time between shots
  • Large (Applies to all magazines of this type)
    • Decrease to Speed penalty
    • Decrease to Movement Speed penalties
  • Small (Applies to all magazines of this type)
    • Increase to ADS Speed benefit
    • Increase to Movement Speed benefits
    • Increase to Sprint to Fire Speed benefit
  • Muzzle
    • Lockshot KT85 
      • Decrease to Horizontal Recoil Control
      • Increase to Vertical Recoil Control
  • Optic
    • Kazan-Holo 
      • Reticle visibility improved 
  • Stock
    • FJX Imperium
      • FJX Lux-7
        • Increase to Aim Walking Speed benefit
        • Increase to Aiming Idle Stability penalty
        • Increase to Sprint Speed benefit
    • RIB400
      • Increase to Recoil Control benefit
      • Increase to ADS Speed penalty
    • X12
      • XRK Pistol Stock
        • Decrease to Movement Speed penalities
    • X13 Auto
      • XRK Bar Stock
        • Decrease to Movement Speed penalties
      • XRK Dynamic Precision Stock 
        • Decrease to Movement Speed penalties
      • X13 Coachwhip Stock 
        • Decrease to Movement Speed penalties
  • Underbarrel
    • Corvus Masterkey 
      • Increase to ADS Speed
      • Decrease to ADS Pellet Spread
      • Increase to Ammo Reserve
      • Slight increase to Mid Damage Range

Weapon balancing is not the only changes being made in Season 3 Reloaded. The Warzone 2 AI has received yet another nerf.

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Scott is a passionate writer, who has now combined two of his favorite things - video games and journalism.