FF16 features large open zones that players will likely want to sprint across in order to reach the next location.

Exploring these larger areas and soaking in their stunning vistas can be fun. On the other hand, if you’re backtracking to find a rare monster, new side quest, or miniboss, you may want to get on with it

Fortunately, sprinting through them is an option. However, some players may have discovered that sprinting is not as simple as pressing a button.

If you’re struggling to figure out how to sprint in FF16, don’t worry, you’re not alone. Below, we’ll explain the very easy way to sprint in FF16.

How Do You Sprint in FF16?

Clive will automatically begin sprinting after the player has pushed the left joystick forward for about 5 to 6 seconds. There is no way to manually begin sprinting in FF16.

Once Clive begins sprinting, he will obviously move significantly faster, you will hear a whooshing sound, and faint wind lines will appear around him.

However, you can only sprint in open areas, such as Three Reeds, and some linear dungeons. You cannot sprint in cities, settlements, and some story-focused segments.

Additionally, Clive will only stop running if the player stops pressing the left joystick altogether. He will also stop sprinting if the player runs into a group of enemies.

Clive sprinting towards a waterfall in FF16

Is There a Sprint Button in FF16?

No, there is no sprint button in Final Fantasy 16 or any way to sprint manually. Pressing L3, which typically allows players to sprint in other games, or any other button while moving does nothing.

Unfortunately, this means that you will have to wait for a few seconds every time you want to sprint in FF16.

This was not the case in both Final Fantasy 15 and Final Fantasy 7 Remake, which allowed players to manually sprint using a dedicated sprint button.