A brand-new Diablo 4 patch just went live – here’s everything that the June 13 update to 1.0.2 had to offer!

Blizzard Entertainment’s new Action RPG has only just been officially released and already the game has another patch in the hands of its players.

Here’s everything you need to know:

Diablo 4 Patch Notes June 13 – Hotfix 9

A brand-new hotfix just went live for Diablo 4 on June 13! Here are all the changes in the new update:

Dungeons

  • Adjustments to elite monster density in dungeons (ensuring no dungeon is more efficient than others)

Legendary Aspect Changes

  • Fixed Edgemaster’s Aspect damage bonus being reapplied to Whirlwind after a Shout
  • Resolved Aspect of Berserk Ripping issue with Barbarian’s Two-Handed Sword Expertise that was allowing unintended damage values.

Miscellaneous

  • Fixed World Tier 3 quest being given to players that didn’t meet requirements.
  • Fixed Dilapidated Aqueducts subzone level scaling
  • Stability improvements
Diablo 4's Druid, Necromancer, Sorcerer, Rogue and Barbarian huddled around a campfire

June 11 Patch Notes

Boss Changes

  • Fixed The Curator disappearing with one of its abilities.
  • Fixed Level 100 Pinnacle encounter not progressing.
  • Fixed Capstone boss being unable to target players.

PVP

  • Fixed PVP damage stacking incorrectly with Damage Reduction.

Dungeons

  • Adjustments to elite monster density in dungeons (ensuring no dungeon is more efficient than others)
  • Fixed bug where failing Nightmare Dungeons would split up parties.
  • Fixed issue where party members could receive credit for Nightmare Dungeons they’re not taking part in.

Items

  • Fixed issue with items dropping in lower World Tiers than originally intended.

Miscellaneous

  • Stability fixes and improvements.

Diablo 4 Patch Notes June 8

Boss Changes

  • World Bosses on World Tier 3 and 4 have increased level range
  • Level 100 Pinnacle Boss now deals more damage and has reduced total health.

Dungeons

  • Adjusted Elite Spawn Rates in Dungeons
  • Fixed ‘wrong location’ teleport issue when transitioning through dungeon levels.

Monster Changes

  • Fly Hosts (& Resurrected Fly Hosts) will no longer allow players to farm infinite exp

Rogue Class Changes

  • Advanced Twisting Blades Cooldown Reduction now matches its tooltip

Legendary Aspect Changes

  • Aspect of Unstable Imbuements will no longer excessively benefit from damage amplification effects

On top of these changes, a range of stability fixes have also arrived for Diablo 4 in the June 8 update.

In case you missed it, patch 1.0.2e for PC players also arrived this week:

Full Diablo IV Patch Notes 1.0.2e

Here are the patch notes for Diablo 4 update 1.0.2e:

  • Stability
    • Fixed an issue where stuttering could occur on higher-end machines .
  • Miscellaneous
    • Fixed an issue where some players couldn’t type their locale’s language during Shop checkout.

And that’s it! This minor patch is for PC players only, meaning that many users won’t even see its effects.

In case you missed it, here’s a breakdown of June 3’s update 1.0.2d which was available on ALL platforms!

Diablo 4 Lilith

1.0.2d Patch Notes – Diablo 4

Barbarian Changes

  • Challenging Shout 
    • Skill Ranks Damage Reduction (4% to 2%).

Legendary Aspect Changes

  • Bold Chieftain’s Aspect 
    • Cooldown reduction per Nearby enemy reduced (2.7-5.4 seconds to 1.0-1.9 seconds). 
    • Maximum Cooldown reduction (12 to 6 seconds). 
  • Aspect of the Dire Whirlwind 
    • Increased Critical Strike Chance per second reduced (5-10% to 3-8%). 
    • Maximum Critical Strike Chance bonus reduced (20-40% to 9-24%).

Item Changes

  • Gohr’s Devastating Grips
    • Explosion damage gained from Whirlwind reduced (50-70% to 16-26%).
    • Damage against wreckable objects no longer increases explosion damage.
    • Explosion damage is only increased by the first 100 hits of Whirlwind.
the Barbarian class in Diablo 4

Druid Changes

Skill Changes 

  • Pulverize 
    • Lucky Hit Chance reduced from 33% to 25%. 
  • Lightning Storm 
    • Damage increased from 32% to 40%. 
  • Grizzly Rage 
    • Maximum extended duration from kills reduced from 10 to 5 seconds.

Class Specialization

  • Obsidian Slam
    • Kills required for bonus increased from 10 to 20.
  • Calm Before the Storm
    • Lucky Hit Chance reduced from 15% to 10%.

Passive Changes

  • Electric Shock
    • Damage bonus increased from 5/10/15% to 6/12/18%.

Legendary Aspect Changes 

  • Shockwave Aspect 
    • Damage reduced from 90-130% to 60-100%.
  • Crashstone Aspect
    • Critical Strike Damage reduced from 40-50% to 30-40%.
  • Lightning Dancer’s Aspect
    • Flat damage increased from .5-.6 to .7-.8. 
The druid class from Diablo 4

Necromancer Changes

Skill Changes

  • Blood Lance
    • Damage increased from 67.5% to 80%.
  • Army of the Dead
    • Damage increased from 30% to 45%.
    • Cooldown reduced from 90 to 70 seconds.
  • Blood Wave
    • Damage increased from 90% to 120%.

Passive Changes

  • Shadowblight
    • Damage increased from 20% to 22%.
  • Grim Harvest
    • Essence gained reduced from 3/6/9 to 2/4/6.
  • Serration
    • Critical Strike Chance reduced from .5/1/1.5% to .3/.6/.9%.
  • Death’s Defense
    • Maximum Minion Life lost in a single damage instance reduced from 75/60/45% to 60/45/30%.

Class Specialization

  • Raise Skeleton
    • Skeleton Warrior attack damage increased by 10%.
  • Golem
    • Golem attack damage increased by 10%.
  • Blood Golem
    • Blood Golem Life drain damage increased from 40% to 90%.
    • Blood Golem Life drain healing from enemies hit increased from 4% to 5%.
  • Iron Golem
    • Iron Golem slam damage increased from 25% to 175%.
    • Iron Golem shockwave damage increased from 30% to 40%.

Necromancer Paragon Board Changes

  • Hulking Monstrosity                                                        
    • Golem Life and damage bonus increased from 30% to 40% Life.
  • Cult Leader
    • Damage bonus increased from 10% to 15%.
the Necromancer from Diablo 4 surrounded by skeletons

Rogue Changes

Skill Changes 

  • Twisting Blades 
    • Advanced Twisting Blades Cooldown reduction per enemy hit reduced from .25 to .1 seconds. 
    • Advanced Twisting Blades maximum Cooldown reduction reduced from 3 to 2 seconds. 
  • Rapid Fire 
    • Damage increased from 24% to 30%. 
  • Dark Shroud 
    • Damage Reduction per shadow gained from Skill Ranks reduced from .8% to .4%. 
  • Dash 
    • Enhanced Dash Critical Strike Damage bonus from 20% to 15%. 
  • Caltrops 
    • Damage increased from 30% to 40%. 

Passive Changes 

  • Concussive 
    • Critical Strike Chance reduced from 5/10/15% to 4/8/12%. 

Legendary Affix Changes 

  • Repeating 
    • Maximum Minion Life lost in a single damage instance reduced from 75/60/45% to 60/45/30%.
the Rogue class from Diablo 4

Sorcerer Changes

Skill Changes

  • Arc Lash
    • Lucky Hit Chance reduced from 30% to 14%.
    • Glinting Arc Lash Cooldown reduction reduced from .25 to .15 seconds.
  • Teleport
    • Shimmering Teleport’s Damage Reduction duration reduced from 5 to 3 seconds.

Legendary Affix Changes

  • Aspect of Control
    • Bonus damage reduced from 30-40% to 25-35%.
The Sorcerer class in Diablo 4

General Changes

Miscellaneous Class Changes

Druid Companions and Necromancer Minions:

  • Maximum damage over time taken per damage instance reduced from 2% to 1% of maximum Life.

Paragon Board Changes

Rare Nodes:

  • Player Attack Speed nodes reduced by 50%.

Glyphs:

  • All Glyph Bonus scaling has been reduced by ~34%, except for the following:
  • Critical Strike Damage Glyphs’ Bonus reduced by ~66%.
  • Vulnerable Glyphs’ Bonus reduced by ~66%.
  • Glyphs’ Bonus to Rare nodes reduced by ~50%.
  • Glyphs’ Bonus to Magic nodes reduced by ~40%.
  • Glyphs’ Bonus to Cold/Fire/Lightning/Non-Physical/Physical nodes reduced by ~62.5%.

Monster Changes 

  • Significantly reduced the spawn rate of Treasure Goblins within PvP zones. 

Bug Fixes 

  • Fixed the name for the Light Bearer Mount.  
  • The Go to Shop button from the Wardrobe will now properly open the shop. 
  • Fixed an issue where if a Sorcerer uses Deep Freeze and is affected by another effect that would freeze them, it caused them to be permanently stunned.  
  • Miscellaneous stability and crash fixes. 
Managing Editor
Max has a wealth of experience in the industry and is a lover of all things video games, situated in Manchester, United Kingdom.