Cyberpunk 2077 Multiplayer details have already emerged, despite the game only launching last month. Here's what we know so far about the planned expansion.
Cyberpunk 2077 is in a very strange place right now, having only released last month the game has already had a very rough beginning.
Although it has already been confirmed that Cyberpunk's multiplayer will be a standalone project, akin to that of GTA Online. CDPR is currently under fire for its handling of the game and its launch.
Furthermore, their failure to deliver a game that proved unplayable on last-gen consoles has resulted in their investigation and monitoring by the regulating body, UOKiK.
Now, we are already hearing about Multiplayer news in the form of data mining, here's what we know so far.
Cyberpunk 2077 Multiplayer
Although Multiplayer is likely a very long way away, new details have emerged regarding Cyberpunk Multiplayer modes possibly coming in the future.
CD Projekt is currently in the process of improving and stabilizing their game.
Both PlayStation and Xbox are currently issuing refunds for the game amidst backlash from last-generation console users.
According to a source over at DSOGaming, it appears information regarding Multiplayer has been found within the game's files.
They state that they can confirm "everything is legit" and also mention that this is readily accessible to anyone who owns the game.
You can take and look and find these files for yourself if you want to scour the information for clues.
DSOGaming notes that the game's executable file contains two distinct game modes. This gives us the first glimpse into the kind of gameplay we can expect from a Cyberpunk Multiplayer experience.
The first mode is something called "Heists". At first glance, it's likely this will operate like a single-player quest, but with the ability for other players to join and help out.
Heists could indicate a kind of cooperative mission-based game mode, similar to GTA Online's heist system.
Furthermore, the second game mode mentioned is a simple "Deathmatch". Any gamer worth their salt knows that this kind of game mode is the bread and butter of Multiplayer gaming.
Cyberpunk 2077 - Heist Mode
As of this stage, nobody knows what Cyberpunk's Multiplayer experience will look like. However, we can take an educated guess based on this new data-mined information.
Firstly, there is information regarding the Heist mode which has been found:
- Set Heist State
- Set spawn point tag that will be used to spawn new players during the mission
- Spawn tag: %s
The "set spawn point tag" implies either a place where players will join when helping with a mission or where they will respawn upon death.
There are also some additional related functions that DSOGaming notes below:
- MP.Heist.SetPlayerCharacterClass (may imply multiplayer is focused on more strict character class selection system)MP_PlayerReady
- ++ %s joined the heist
- — %s left the heist
Interestingly, we can see a number of characters listed in the above information. This could be classes, or simply NPC's perhaps? At this stage, it's too early to tell.
Waiting for players…
> Heist starts in %u <
Waiting for players to get ready…
Duplicate characters detected
Waiting for other players to get ready…
PRESS D-Pad Down / ‘X’ WHEN READY
use the debug menu to switch your character
Player is dead
> Heist ends in %u <
Here we have more information regarding Heists, we can see that there is a debug menu that allows you to switch your character.
Interestingly, perhaps this means that we will be able to utilize different types of playstyles in Cyberpunk's Multiplayer, or there could be different classes.
Cyberpunk 2077 - Deathmatch
Cyberpunk's 2077's Deathmatch mode is a little easier to figure out, you can view some information on the debug scoreboard below:
- PLAYER NAME | KILLS | DEATHS | STATUS | PING | ID
- PLAYER NAME |
- KILLS |
- DEATHS |
- STATUS |
- PING |
- PLAYER NAME
- P L A Y E R S
This seems like a pretty ordinary scoreboard functionality for the most part. It is akin to most Multiplayer scoreboards in popular games such as Call of Duty Black Ops Cold War etc.
It's worth noting however that DSOGaming states, "the game may rely on P2P connections and may not have dedicated servers". This could be slightly worrisome news.
Even so, all information provided via data mining is not to be taken as gospel, It could all simply be leftover files that were not removed from the final product.
It is not an accurate reading of what the final product will look like, and data-mined information can often be placeholder information too.
With this in mind, you can have a read of some kill phrases as well, which you might possibly see in the future:
- ++ %s joined the match
- >> %s killed %s
- You sent yourself directly to hell! Please don’t come back
- Wow! You killed yourself… Bravo.
- Your bullet was stronger than your self-esteem
- Your shot destroyed your own body and soul. Duh
- You sent %s directly to hell!
- Wow! You killed %s without compassion
- Your bullet was stronger than %s’s head
- Your shot destroyed %s’s body and soul
- %s sent you directly to hell!
- Wow! %s killed you without compassion
- %s’s bullet was stronger than your head
- %s’s shot destroyed your body and soul
Cyberpunk 2077 - The Future and Multiplayer
For a game that is set in the future, the future of Cyberpunk 2077 is still a little uncertain.
Currently, Multiplayer is still a long way away. CD Projekt are currently working on a DLC which is set to drop early this year.
As of right now, however, we don't know about a potential release date for the planned DLC, or when that is going to be.
It looks like CD Projekt might be a bit preoccupied for the time being. Multiplayer is something that players can certainly be excited for, but don't expect to see it until at least 2022.
In the mean-time, you might be interested in checking out our guide to Easter Eggs we know about so far.
Did you also know that you can get a secret pet cat in Cyberpunk 2077? Perhaps whilst you're waiting for news of Cyberpunk's Multiplayer you can entertain yourself with a feline companion.