The latest instalment in the Call of Duty franchise will have PC support for Raytracing, courtesy of technology giant NVIDIA GeForce.
Also, it has been reported by Eurogamer that Modern Warfare will run on a brand-new engine, which will drastically enhance the graphics of the game.
The rules have changed.
— NVIDIA GeForce (@NVIDIAGeForce) May 30, 2019
What is Raytracing?
Raytracing is a rendering technique used by game developers in order to enhance the visual aspects of the game. Specifically, the technique generates an image by tracing the path of light as pixels in an image plane and simulating the effects of its encounters with virtual objects.
In layman’s terms, it makes the game have much better graphics in terms of dynamic lighting.
Although, this will just be specifically for the PC version of the game. The game will also be played on a new engine, but graphical restraints limit the quality on PS4 and Xbox in comparison to PC.
PC Modern Warfare Raytracing
The American technology company announced on May 30 that they will be supporting DirectX Raytracing for the PC version of Call of Duty: Modern Warfare. Although, because the PC graphics will be so high, one can imagine that this would be damaging for the frames-per-second for a majority of slow PCs with low-end processors and graphics cards.
Moreover, Activision Blizzard will be hosting Call of Duty: Modern Warfare on their Battle.net service, launching on October 25.
Furthermore, it has been confirmed by Patrick Kelly, the Creative Director and co-Studio Head at Infinity Ward that cross-play will be a feature in the upcoming Call of Duty title, meaning that PS4, Xbox, and PC players will be able to play with each other simultaneously.