Treyarch has released a new update for the latest edition of the Call of Duty franchise, BO4. Fans can now experience the new additions included in patch 1.08 on PS4 and Xbox One – PC will follow suit tomorrow with exclusive changes. This particular Black Ops 4 update file size ranges from roughly 14GB – 22GB, which is above average. Treyarch have now officially released the Call of Duty Black Ops 4 update 1.08 patch notes, they can be found below.
In addition to the launch of this update, David Vonderhaar confirmed in a recent tweet that version 1.09 is in test. Alongside this, he’s also working on v1.10.
1.08 is now available on PS4/X1. 1.09 is in test. (Got a lot of content in it, but don’t tell anyone I told you because they get mad). I’m working on 1.10. pic.twitter.com/6ZvaIBoQQo
— Lord Vonderhaar (@DavidVonderhaar) December 3, 2018
Call of Duty Black Ops 4 Update 1.08 Patch Notes
(BO4) Black Ops 4 Update File Size
There appears to be a slight difference between the file size on PS4 and Xbox One. Players on Xbox One can download at 22 GB, whereas for PS4 it is 14 GB.
In addition to last week’s Black Ops 4 update, Treyarch confirmed that the PS4 only content would make its way into the game on Xbox One and PC one week later. Therefore, in this patch we’ll most likely see the launch of Blightfather Event with lower health in Solos and Duos, Zombies Origins Character Missions, and Safeguard, amongst other additions on Xbox One and PC.
Prior to this patch, we also posted an article regarding how to unlock Zombies Characters in Blackout – Dempsey, Nikolai, Richtofen, and Takeo. Whilst there are no prior instructions, many players will experience great difficulty when attempting to find some of the missions. Therefore, this should be extremely beneficial for those who are unaware of where they are lurking.
Also, fixes for Theater Mode have allegedly been made, following a variety of complaints due to the amount of glitches.
Here’s what changes are featured within the Black Ops 4 Update 1.08 Patch Notes:
Hardpoint Spawn adjustments
Care Package and Hellstorm adjustments
Player identity HUD updates
CWL Custom Game updates
Misc. gameplay fixes
Stability improvements across all maps
Dark Ops Challenge adjustment
Killcam and HUD identity updates
PS4 AND XBOX ONE
We’ve made the following updates to the game on PS4 and Xbox One, with PC to follow tomorrow with PC-exclusive changes:
Spawn adjustments made for Hardpoint.
Added Calling Card and Emblem for killed enemies to the player HUD.
Stability – Fixed crashes that could occur:
When a UAV was active while another player was joining the match.
When a player disconnected during a Hellstorm strike.
When a Seeker attacked a player in certain situations.
When Firebreak’s Reactor Core killed a player that was disconnecting.
In Kill Confirmed when collecting the tag of a disconnected player.
In Safeguard when the Robot was shut down in certain situations.
During the Specialist Draft when another player disconnected.
Improved Care Package landing physics.
Addressed issues with the Care Package getting stuck and being flung off the map.
Addressed an issue that would allow the Hellstorm to lock onto targets that were under roofs and not reachable by the missile.
100 Percenter Calling Card now properly unlocks in the Calling Cards menu once earned.
Bring the Pain
Kills with the Dual Wield Saug 9mm now properly track toward this Challenge.
Vehicle destructions now properly track toward this Challenge.
CWL Custom Games
Sensor Dart is no longer restricted.
Hellion Salvo launcher is no longer restricted.
Torque is no longer restricted.
Select Spawn is now disabled.
Players will now spectate other players instead of their own death position in CWL Hardpoint.
Stim Shot will now be fully charged on respawn.
Addressed an issue where the player’s class could change mid-game if the Create-a-Class menu was not closed prior to spawning.
Addressed an issue where Gestures would get stuck in a loop and could not be interrupted by the player.
General – Fixed crashes that could occur:
In multiple situations when a player disconnected from the game.
Occasionally when calculating stats at the end of a round.
When disconnecting the controller during the loading screen could lead to multiple “reconnect controller” messages.
When using Deadshot Dealer.
In rare instances when triggering Winter’s Wail.
In rare instances when triggering alternative ammo type FX.
In rare instances when hint text displayed in Rush.
In rare instances when a Stoker died.
In rare instances while disconnecting while downed.
In rare instances when a player disconnected while using the Viper and Dragon or Ragnarok DG-5.
Voyage of Despair – Fixed crashes that could occur:
When the Blightfather used his tongue attack.
While activating the Sentinel Artifact.
While using fast travel.
During the Wonder Weapon quest.
Blood of the Dead – Fixed crashes that could occur:
During the third step of the Main Quest.
When a Hellhound died after falling too far outside the map.
In rare instances while running the unfinished Magmagat across the map.
In rare instances when a Hellhound was killed.
Classified – Fixed crashes that could occur:
When a player disconnected while interacting with the door to the room containing McNamara in the Main Offices.
When triggering Nova Crawler spawn FX.
When Nova Crawlers used the teleporter.
In rare instances when a player disconnected while teleporting.
Fixed a crash that could occur when the Blightfather’s projectiles fired.
Moved one of the Dark Ops Master Calling Cards to the correct tab.
Added Calling Card, Emblem, and Echelon for killed enemies to the player HUD.
Added enemy Calling Card, Emblem, and Echelon to Killcam.
Fixed a crash that could occur during Torque’s Combat Training in Specialist HQ when an enemy was entangled in the Razor Wire.
Fixed a crash that could occur during Ajax’s Combat Training in Specialist HQ when killing an enemy in certain situations.
Check back tomorrow when we deploy our 1.08 update on PC and this week’s new rotation of Featured playlists! See you then.