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Blizzard Confirms Diablo 4 Changes After Open Beta – Dungeons, Classes, & More

Blizzard is using feedback to deliver a near perfect Sanctuary for Diablo 4 Demon Hunters.

The Diablo 4 beta was a huge success, with over 62 million hours played by the community, but the beta did not end without fans pointing out its faults and needed changes.

Throughout the course of the beta, players faced issues with intrusively long queue times and even some balancing issues with some of the classes.

Thankfully, Blizzard took all the criticism from the players and developed a plan to tackle these issues before Diablo 4’s official release.

Diablo 4 Beta Prompts Blizzard to Make Changes Based on Feedback

Blizzard confirmed it has taken feedback received during the Diablo 4 Open Beta into account and implemented changes for dungeons, class adjustments, and other quality of life improvements.

These updates will be present when the game launches on June 6 and include the following changes:

Dungeon Feedback & Changes

  • Dungeon Layouts
    • Feedback – Players felt that they were constantly backtracking within certain dungeons.
    • Fix – Diablo 4 has optimized the layout of various dungeons to minimize the need for backtracking.
    • Example of Fix
      • Problem: Some dungeons required players to enter side rooms to activate certain structures. Once activated, they would need to return back to the main room by backtracking.
      • Solution: Now the structures to activate are along the main path. This reduces the need for any backtracking from the player.
  • Dungeon Events
    • Fix – Blizzard has increased the chance of an Event spawning in a dungeon from 10% to 60%.
      • This will offer players more variety when exploring the many dungeons around Sanctuary.
  • Dungeon Gameplay
    • Feedback – Players felt that completing each Objective in a dungeon would often feel tedious.
    • Fixes
      • Structure Objectives now have additional combat mechanics players must overcome.
      • While carrying certain Objective items, players will receive a variety of bonuses.
      • As part of the changes, every door in Diablo 4’s dungeons will generate a mini-map when opened.
      • Straggling monsters will seek out the player in “Kill Them All” Objectives.
      • All Rescue objectives now drop a Health Potion upon completion.
      • Time to Rescue was reduced from 3 to 1.5 seconds.
      • When players return a Portable Object to its Pedestal they will fully restore Health, Resource, Potions, and reset cooldowns for themselves and all nearby players.
Diablo 4 Dungeons

Diablo 4 Classes Feedback & Changes

  • Feedback – Players noticed that certain skills were too powerful.
  • General Fixes
    • Stun and Freeze and other similar effects can be applied to Elite Monsters twice as long before they become Unstoppable.
    • Blizzard has updated many of the Legendary Powers and their effectiveness in Diablo 4 as part of these changes.
  • Barbarian
    • The Barbarian now has a 10% passive damage reduction.
      • Other Skill Tree passives had their damage reduction effects reduced to compensate for this change.
    • The Whirlwind Skill deals more damage but also consumes more Fury.
    • The Double Swing Skill Enhancement refunds its full Fury cost when used on Stunned or Knocked Down enemies.
  • Druid
    • The skills of the Druid’s Companions now deal heavily increased damage.
    • All of the Druid’s Ultimate Skills have had their cooldowns reduced.
    • Maul and Pulverise had usability improvements made.
    • When players use a non-shapeshifting ability, it will return their Druid back to Human Form.
  • Necromancer
    • The Necromancer Summoned Minions now die more often.
    • Bonuses in the Book of the Dead have had their stats increased.
    • The damage dealt by the Corpse Explosion skill has been reduced.
    • The brightness of the Skeletal Warriors and Mages has been reduced.
Corpse Explosion Diablo 4
  • Rogue
    • Subterfuge Skill Upgrades have had their bonuses increased.
    • Multiple passive Skills have had their bonuses increased.
    • All Imbuement Skills have had their cooldowns increased.
  • Sorcerer
    • The Sorcerer’s Charged Bolt damage was increased, and the Mana cost decreased.
    • Chain Lightning’s damage has decreased, and its effectiveness against Bosses reduced.
    • The Incinerate Skill Enchantment Bonus has a decreased cooldown.
    • The Firewall Skill will activate more frequently when using its enchantment bonus.

User Interface Changes

  • Players will now see the chat displayed on the left side of the screen when using the centered action bar configuration.
  • Diablo 4 will allow players to map the Move and Interact inputs to one button, while the Primary Attack input is mapped to a secondary button.
  • The in-game font has been replaced with a new serif font.

Encounter Changes

  • Certain bosses will fight differently against melee characters.
  • The Butcher will present more of a challenge to players in World Tier 3 and 4.
Lightning Diablo 4 Sorcerer

Cellar Changes

  • Cellars will feature an increased chance of an Event appearing.
  • Chests will consistently drop when a Cellar is cleared.

Diablo 4 General Quality of Life Changes

  • Players can no longer increase attack speed by move-canceling attacks early.
  • An issue where characters were not immune after loading into an area is now fixed.
  • The Reset Dungeon button has been disabled.

For a list of every change that will come with Diablo 4 when it launches on June 6, take a look at the official blog post.

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