Apex Legends Balance Update released by Respawn with Patch Notes

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Apex Legends Balance Update Patch Notes

Respawn have just released a new Apex Legends update and it is now live on PS4, Xbox One & PC. This is a balance update and there have been some notable changes. Full Apex Legends patch notes are below.

Season 1 Battle Pass for Apex Legends

Respawn also provided some information regarding the Season 1 Battle Pass with this update. In their Apex Legends Reddit post, a Respawn community manager said: “There are a lot of moving parts and coordination that go into big announcements and launches like this so please be patient.”

Respawn have acknowleged the hype surrounding the Season 1 Battle Pass and assured fans that it’s on its way. However, they did urge fans to “please be patient with us.”

Weapon Balancing

The first notable change of this Apex Legends update was weapon balancing. This included a Skullpiercer Wingman nerf and a Peacekeeper nerf. One of the changes to the Wingman was the rate of fire being reduced from 3.1 to 2.6 shots per second and the Peacekeeper included the Shotgun Bolt rechamber rate being reduced.

P2020 or Mozambique buffs

Respawn didn’t include any changes as part of this Apex Legends update for the P2020 or Mozambique. They did acknowledge this however by wanting to achieve a ‘Power Curve’ of weapons. Jayfresh_Respawn said “some weapons will be weaker and more common, while others will be stronger and rarer.”

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Legend Balance and Hitbox Feedback

Regarding the Legend balance and Hitbox feedback, Respawn want each Legend to be slightly different but to be fairly equal in power level, win rate and viability of pick. The changes for this have been revealed although they’ll be implemented at the start of Season 1. Full Apex Legends patch notes below…

Apex Legends Balance Update Patch Notes

Weapon Adjustments live on PS4, Xbox One & PC

  • Wingman
    • Rate of fire reduced from 3.1 -> 2.6 shots per second.
    • Skullpiercer Headshot damage multiplier reduced from 2.5 -> 2.25
    • Increased base hip fire spread and decreased the rate at which hip fire spread decays (shrinks back down).
  • Peacekeeper
    • Shotgun Bolt rechamber rate has been reduced for the Peacekeeper only.
      • Level 1 mitigation 10% -> 7.5%
      • Level 2 mitigation 20% -> 13%
      • Level 3 mitigation 25% -> 16%
  • Wingman and Peacekeeper availability has been reduced in all zone tiers.
  • Increased availability of energy weapons & ammo in all zone tiers.

Additional Patch Notes

Fixed some script errors that we identified were occasionally causing disconnects during matches.

  • Caustic occasionally causing disconnects while throwing is Ultimate.
  • Pathfinder occasionally causing disconnects when activating a Survey Beacon.
  • Players occasionally causing disconnects when removing an attachment.
  • Gibraltar occasionally causing disconnects when pulling up his Gun Shield.
  • Players occasionally causing disconnects when entering Spectate Mode.

Legend & Hitbox Adjustments (start of Season 1)

Major balance changes:

  • Hit box size reductions and optimizations for Caustic, Pathfinder and Gibraltar
    • We’re better sizing hitboxes to character gear & model
    • Since these adjustments have a MAJOR impact on the game, we want to make sure there aren’t any major bugs, so we didn’t want to rush them out
    • If these adjustments prove to be insufficient, we’ll consider additional adjustments during Season 1

Minor balance changes:

  • Caustic
    • Traps – Reduced cooldown to 25 seconds from 30 seconds
    • Traps – Increased radius and proximity radius by about 10%
    • Traps – Removed a 1 second delay on the smoke dealing damage to players
  • Pathfinder
    • Insider Knowledge – Increased the number of beacons in the world to 12 from 10
  • Lifeline
    • Care Package – Removed slight chance that level 4 armor and helmets will drop
  • Wraith
    • Into The Void – Cooldown increased from 20 -> 25 seconds
  • Bangalore
    • Double Time – Reduced move speed bonus to 30% from 40%

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