The long-awaited Warzone Season 2 update is here, and it includes buffs and nerfs for dozens of weapons in the game!

In addition to all of the new content that comes with a new season of Warzone, developer Raven Software buffs and nerfs plenty of the guns in the game. Weapon balancing keeps the strongest guns in check and brings underpowered guns into viability, in addition to stopping the meta from getting stale.

Here are all of the buffs and nerfs in the Warzone Season 2 update:

Every Buffed & Nerfed Weapon in Warzone Season 2

The following weapons have been either buffed or nerfed in the Warzone Season 2 update:

BuffedNerfed
TR-76 GeistRAM-7
SidewinderMCW
WSP-9Holger 556
KV BroadsideBAS-B
TAQ EvolvereMTZ-762
556 IcarusHRM-9
RAAL MGLockwood 680
RPKHaymaker
MCW 6.8Riveter
LM-SBryson 890
CrossbowLockwood 300
XRK StalkerMX Guardian
Renetti (JAK Ferocity)Pulemyot 762
WSP StingerTAQ Eradicator
.50 GSKVD Enforcer
BasiliskMTZ Interceptor
Longbow
Signal 50
SP-X 80
Melee Weapons

Meta weapons such as the Pulemyot 762, RAM-7, and HRM-9 have all suffered significant nerfs in the Warzone Season 2 update. Hopefully, this will open up the meta in the game a bit more.

Meanwhile, sidearms, a number of MW2 guns and the Crossbow have gotten buffs, which will hopefully make them more viable.

Below, we have included all of the buffs and nerfs in the Warzone Season 2 update, as they were listed in the patch notes on the Call of Duty Blog.

Warzone Fortune's Keep Underground Lab

All Weapon Balancing Changes

Assault Rifles

  • RAM-7 (MWIII)
    • Mid Damage reduced to 24, down from 28.
    • Min Damage reduced to 22, down from 25.
  • MCW (MWIII)
    • Increased aim down sight time to 265ms, up from 240ms.
    • Increased sprint to fire time to 252ms, up from 241ms.
  • Holger 556 (MWIII)
    • Increased aim down sight time to 270ms, up from 260ms.
  • TR-76 Geist (MWII)
    • Headshot Damage Modifier reduced to 1.25x, down from 1.3x.
    • Upper Torso Damage Modifier increased to 1.15x, up from 1.05x.
    • Arm and Hand Damage Modifier increased to 1.15x, up from 0.96x.

Battle Rifles

  • BAS-B (MWIII)
    • Max Damage reduced to 30, down from 35.
    • Increased sprint to fire time to 252ms, up from 231ms.
    • Increased aim down sight time to 270ms, up from 260ms.
    • Increased hipfire spread minimum to 2.9deg/s, up from 2.3deg/s.
  • MTZ-762 (MWIII)
    • Semi-Auto damage override has been removed.
      • The weapon now does the same damage in semi-auto as it does in automatic.
  • Sidewinder (MWIII)
    • Increased bullet velocity to 600m/s, up from 540m/s.
    • Decreased recoil and gun kick significantly.
    • JAK Thunder LMG Kit
      • Increased delay before accelerated rate of fire begins to decay to 500ms, up from 200ms.
      • Decreased accelerated rate of fire decay rate to 240rpm/s, down from 300rpm/s.
      • Increased gun kick control and recoil control by 35%.

SMGs

  • HRM-9 (MWIII)
    • Max Damage Range reduced to 12.9m, down from 16.5m.
  • WSP-9 (MWIII)
    • Max Damage Range increased to 18m, up from 16.5m.
    • Near-Mid Damage Range increased to 26.7m, up from 22.9m.
    • Decreased aim down sight time 220ms, down from 240ms.
    • Broodmother .45 Kit 
      • Decreased aim down sight time to 241ms, down from 270ms.
      • Decreased movement speed penalties by 50%.

Shotguns

  • Lockwood 680 (MWIII)
    • Mid Damage reduced to 30, down from 44.
    • Defender Heavy Long Barrel
      • Increased sprint to fire time penalty to 30%, up from 8%.
  • Haymaker (MWIII)
    • 12 Gauge Dragon’s Breath
      • Max Damage Range decreased to 2.9m, down from 3.5m.
      • Near-Mid Damage Range decreased to 4.1m, down from 4.8m.
  • Riveter (MWIII)
    • Near-Mid Mid Damage Range reduced to 5.5m, down from 6.3m.
    • .410 Gauge Incendiary
      • Max Damage Range decreased to 2.5, down from 3.0m.
      • Near-Mid Damage Range decreased to 3.3, down from 3.8m.
  • Bryson 890 (MWII)
    • Mid Damage Range reduced to 10.4m, down from 13.2m.
  • KV Broadside (MWII)
    • Decreased sprint to fire time to 189ms, down from 210ms.
    • Decreased aim down sight time to 240ms, down from 330ms.
  • Lockwood 300 (MWII) 
    • 12 Gauge Dragon’s Breath
      • Max Damage Range decreased to 2.6m , down from 3.3m.
      • Near-Mid Damage Range decreased to 5.3m, down from 7.1m. 
  • MX Guardian (MWII)
    • 12 Gauge Dragon’s Breath
      • Max Damage Range decreased to 2.9m, down from 3.5m.
      • Near-Mid Damage Range decreased to 4.8m, down from 5.5m.
Warzone Swimming Shotgun

LMGs

  • Pulemyot 762 (MWIII)
    • Jak Annihilator Bullpup Kit
      • Near-Mid Damage set to 32. New Variable
      • Near-Mid Damage Range set to 38.1m. New Variable
      • Min Damage reduced to 30, down from 34.
  • TAQ Evolvere (MWIII)
    • Max Damage increased to 34, up from 26.
    • Max Damage Range reduced to 30.5m, down from 45.8m.
    • Near-Mid Damage 29. New Variable
    • Near-Mid Damage Range 45.8m. New Variable
    • Min Damage increased to 26, up from 20.
  • TAQ Eradicator (MWIII)
    • Increased sprint to fire time to 252ms, up from 210ms.
    • Increased sprint to fire time to 340ms, up from 330ms.
  • 556 Icarus (MWII)
    • Decreased sprint to fire time to 235ms, down from 250ms.
  • RAAL MG (MWII)
    • Decreased sprint to fire time to 199ms, down from 216ms.
    • Decreased aim down sight time to 330ms, down from 390ms.
  • RPK (MWII)
    • Decreased aim down sight time to 380ms, down from 410ms.

Marksman Rifles

  • KVD Enforcer (MWIII)
    • Decreased headshot multiplier to 1.4x, down from 1.8x.
  • MTZ Interceptor (MWIII)
    • Increased sprint to fire time to 262ms, up from 252ms.
    • Increased aim down sight time to 280ms, up from 265ms.
    • Decreased neck multiplier to 1.0x, down from 1.62x.
  • MCW 6.8 (MWIII)
    • Decreased aim down sight time to 245ms, down from 271ms.
    • Decreased hipfire spread minimum to 4.1deg/s, down from 5deg/s.
    • Decreased hipfire spread maximum to 10deg/s, down from 12.1deg/s.
    • Decreased bullet velocity to 930m/s, down from 1,016m/s.
  • LM-S (MWII)
    • Reduced intensity of aim down sight idle sway.
  • Crossbow (MWII)
    • Neck Damage Multiplier increased to 3x, up from 1.2x.
    • Lower limb Damage Multipliers increased to 1x, up from 0.9x. 

Sniper Rifles

  • XRK Stalker (MWIII)
    • Now one-shot downs to the head within its Max Damage Range
    • Max damage range increased to 50.8 meters. 
  • Longbow (MWIII)
    • Min Damage reduced to 73, down from 75.
    • Decreased aim down sight time to 520ms, down from 550ms.
  • Signal 50 (MWII)
    • Near-Mid Damage Range reduced to 62.3m, down from 67.4m.
  • SP-X 80 (MWII)
    • Increased aim down sight time to 545ms, up from 521ms.
Warzone Soldier with a Sniper

Handguns

  • Renetti (MWIII)
    • JAK Ferocity Carbine Kit
      • Reduced movement speed penalties by 50%.
  • WSP Stinger (MWIII)
    • Max Damage increased to 24, up from 20.
    • Near-Mid Damage increased to 22, up from 16.
    • Min Damage increased to 20, up from 14.
  • .50 GS (MWII)
    • Max Damage increased to 78, up from 72.
  • Basilisk (MWII)
    • Lower Torso Damage Modifier increased to 1.2x, up from 1.0x.

Melee

  • Gutter Knife (MWIII)
    • Decreased melee lunge distance by 30%.
  • Karambit (MWIII)
    • Decreased melee lunge distance by 30%.
  • Combat Knife (MWII)
    • Decreased melee lunge distance by 30%.
  • Dual Kodachis (MWII)
    • Decreased melee lunge distance by 30%.
  • Dual Kamas (MWII)
    • Decreased melee lunge distance by 30%.
  • Pickaxe (MWII)
    • Decreased melee lunge distance by 30%.

Attachments

  •  JAK BFB Muzzle
    • Decreased gun kick control benefit to 55%, down from 60%.
    • Decreased vertical recoil control benefit to 35%, down from 40%.
    • Increased aim down sight time penalty to 15%, up from 12%.
    • Increased sprint to fire time penalty to 14%, up from 11%.
    • Increased aim walking speed penalty to 17%, up from 14%.
    • Added 18% bullet velocity penalty.

Now that you know all of the weapon buffs and nerfs in Warzone Season 2, you’ll want to find out how to get the new guns. Here’s how to unlock the RAM-9 and the BP50 assault rifle in Warzone!

author
Senior Staff Writer
Django grew up with a PlayStation controller in his hands and loves all kinds of games, from Football Manager to Yakuza.
Warzone Season 1 Progress
100%
0d : 0h : 0m : 0s